Mend Body and Soul

From Guild Wars Wiki
Jump to navigationJump to search
Disambig icon.png This article is about the Factions skill. For the temporarily available Bonus Mission Pack skill, see Mend Body and Soul (Togo).

Spell. Target ally is healed for 20...96...115 Health. That ally loses one condition for each spirit within earshot.

Spell. Target ally is healed for 20...96...115 Health. That ally loses one condition for each spirit within earshot.

Concise description
Spell. Heals for 20...96...115. Removes one condition for each spirit within earshot.


Progression
0
20
1
26
2
33
3
39
4
45
5
52
6
58
7
64
8
71
9
77
10
83
11
90
12
96
13
102
14
109
15
115
16
121
17
128
18
134
19
140
20
147
21
153

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

Hero Usage[edit]

  • Heroes use this skill with two considerations:
    • They will use it to as a generic heal.
    • They will use it to remove conditions if any spirits are in earshot, even if the target has not taken damage.

Notes[edit]

  • Within earshot of the caster, not target.
  • Because of the short recharge time, low energy cost and ability to remove multiple conditions, this skill can in some cases, such as when you have a spirit spammer in your party, be an excellent condition removal. This can make the skill very effective even at 0 Restoration Magic.
Anomaly Anomaly.While most other ally targeted Restoration Magic spells cast a unique visual effect on the target, Mend Body and Soul places a unique visual effect on the caster instead.

Trivia[edit]